Version 2.1.0
Released on May 22th
2007
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The Black Temple
The Temple of Karabor was the center of draenei worship until
its priests were slaughtered by demonically corrupted orcs. In
the massacre's aftermath the warlocks of the Shadow Council
seized the structure and gave it a new name: the Black Temple.
When the Alliance invaded Draenor after the Second War, the
orc shaman Ner'zhul hastily opened several dimensional portals
in order to escape. The resulting magical backlash ripped the
world apart. Drawn by these portals, the pit lord Magtheridon
arrived in what had come to be known as Outland and took the
temple as his seat of power.
His dominion over Outland remained unchallenged until the
arrival of Illidan the Betrayer. The pit lord proved no match
for the wielder of the Twin Blades of Azzinoth. Today Illidan
occupies the temple, awaiting any and all who would challenge
his rule.
Druid Epic Flight Form Introduced
The Druid Epic flight form will be available through a series of
quests, similar to the Warlock and Paladin Epic mount quests
before it. This quest series will also open up a new boss in
Sethekk Halls, and ultimately lead to the epic flight form.
Ethereum Prison
Players in good standing with the Consortium will be tasked to
deal with the most recent activities of the nefarious Ethereum.
With new quests, items, and content for the solo and small-group
level 70 player, the Ethereum Prison will be the proving grounds
for many aspiring to greatness.
Skettis
The Skyguard, Sha'tari warriors specializing in their command of
the skies above Shattrath, have taken the offensive directly to
the Arakkoa capital city, Skettis. Perched high in the mountains
of Terrokar, and only accessible with use of a flying mount,
Skettis holds new and exciting content for the solo or
small-group level 70 player. All new quests, 5-person bosses,
rare and epic items, and a new type of flying mount await those
willing to lend their sword or stave to the battle.
Nether Drake
The Netherwing faction and quest line continues and the long
awaited Nether Drake becomes available. The Nether Drake is a
special 280% speed epic flying mount that is obtainable through
solo and small-group play. The quest to obtain one will be
difficult, but the reward will surely show your dedication to
the Netherwing cause as you soar through the skies of Outland on
your very own ethereal drake.
Ogri'la
The ogre plateau of enlightenment opens to those who prove their
worth in Blade's Edge Mountains. Level 70 players will be able
to help the ogres of Ogri'la battle invading forces and engage
in new and exciting quests, such as a repeatable and ever
popular bombing-run, this time using your own flying mount but
with a dangerous twist! Featuring tons of new quests, the
Ogri'la faction, 5-person bosses, and rare and epic items,
Ogri'la is a place we're hoping all will aspire to enter.
The Ruins of Lordaeron Arena
For those combatants engaging in the Steamwheedle Cartel's
gladiatorial combat, an arena nestled within the Ruins of
Lordaeron has been added to the mix of venues. Players taking
part in either rated battles or skirmishes may now find
themselves battling for glory within the new arena.
General
- The Black Temple is now available for play and Illidan
awaits. Are you prepared?
- The Consortium and Protectorate need your help! Players with
Honored or higher reputation with the Consortium should seek out
Protectorate Advisor Rahim at the Stormspire in Netherstorm or
Commander Ameer at the Protectorate Watch Post in Netherstorm to
get a briefing on the most recent nefarious activities of the
Ethereum.
- Skettis is now available. Players will need a flying mount
to reach this new area.
- Nether Drakes are now in the game and can be gained by
continuing the Netherwing faction and quest line.
- Ogri'la is now available. Level 70 players can find this new
quest line in Blade's Edge Mountains.
- Glancing Blows have significantly less of a chance to occur
during a player's melee attacks when targets are near the
player's level.
- Magtheridon and Kael'thas now drop items that may be turned
in for rewards.
- Spell Haste: The amount of spell haste rating needed per
percentage of haste has been increased substantially. However,
spell haste will now affect channeled spells, increasing the
rate of their effects and decreasing their total duration. The
same amount of damage/healing per casting will occur, but will
take less time.
- Chance to break crowd control from damage: The increased
chance for a spell to break from taking a critical strike has
been removed. Instead, all targets over level 60 have a slightly
larger chance to break out of crowd-controlling effects when
they take damage.
- Screenshots captured using the Print Screen key are now
saved in JPG format.
- Inspect distance has been increased to 30 yards (from 10
yards).
- The amount of parry rating needed to get 1% parry has been
reduced by 25%.
- Many set bonuses did not work properly when combined with an
item or enchantment that had the exact same effect at the exact
same magnitude. That issue has been corrected on all set
bonuses.
- Taunts: The taunt system has been adjusted so that Warrior
Taunt, Druid Growl, and Paladin Righteous Defense will now grant
the player the correct amount of threat even when the creature
or its target is crowd controlled.
- Dodge Rating: Low level players now calculate dodge from
dodge rating at the same rate as level 34 players.
- The negative effect of the orc racial ability Blood Fury no
longer stacks with other effects that reduce healing (Mortal
Strike, Wounding Poison, etc.)
- Characters can now speak with Orphan Matron Mercy in
Shattrath City during Children's Week to mentor a draenei
(Alliance) or blood elf (Horde) orphan. Shattrath orphans have a
whole new line of sight-seeing requests across both Outland and
Azeroth and three new pets to offer to their mentors.
PvP
- Arenas
- The Ruins of Lordaeron Arena is now available for play.
- The Shadow Sight buff now allows players to see other
stealthed players at a greater range.
- Battlegrounds
- The new battleground matchmaking system is now
implemented and active. This system allows the battleground
to select teams of similar equipment quality and
organizational level to battle each other. For now, the
system will be very forgiving about creating matchups in
order to keep queue times low. However, the parameters will
be adjusted as necessary when more organized teams become
active in the battlegrounds.
Druids
- The Druid Epic Flight Form is now available through a series
of quests.
- Barkskin now reduces all damage taken, with its duration
reduced to 12 seconds and cooldown reduced to 1 minute. The
tooltip has been adjusted to indicate this ability can be used
while frozen, incapacitated, or cowering in fear. That
functionality was already present, but not listed in the
tooltip.
- Bear Form and Dire Bear Form: The bonus health from
shapeshifting into these forms will again be removed correctly
when shifting out of these forms.
- Bestial Wrath: The immunity granted by thtis ability now
lasts the full duration of the ability. Bestial Wrath now grants
immunity to Cyclone. Cyclone will no longer prevent the
immunities from being granted.
- Celestial Focus: The delay on the stun effect for Starfire
has been reduced.
- Cyclone: This ability will no longer work on hunters with
The Beast Within active or hunter pets with Bestial Wrath
active.
- Feral Charge now suppresses all Slowing effects while
charging the target.
- Fixed a data error that caused Swiftmend to generate more
threat than intended.
- Force of Nature: These pets will now come into the game with
full health, including that gained from a percentage of their
master's stamina.
- Force of Nature: The Treants summoned by this spell will now
correctly attack your target even if it is neutral or
non-aggressive.
- Gift of the Wild, ranks 1 and 2, are now available on
trainers.
- Gift of the Wild: Rank 3 of this ability now has the same
range as ranks 1 and 2.
- Improved Leader of the Pack: This ability will no longer
generate threat.
- Lacerate: The tooltip has been adjusted to indicate it does
initial bleed damage when the ability first lands.
- Lifebloom: Each additional application of this spell will
now include the full bonus from effects which increase healing.
The final heal, however, is still unaffected by stacking
multiple applications of this spell.
- Mangle(Bear): Damage increased by 15%, but bonus threat
reduced so that overall threat generation will be unchanged.
- Nature's Grace: This talent is now triggered by Swiftmend
and Lifebloom, and is triggered by and affects Cyclone.
- Nature's Grasp: The mana cost has been removed from all
ranks as intended.
- Omen of Clarity: This spell is no longer castable in Tree of
Life Form or Moonkin Form.
- Prowl will now be broken correctly by damage shields such as
Oil of Immolation.
- Rake: The tooltip has been adjusted to indicate the initial
damage done is bleed damage. In addition, Rake can now always be
re-applied, even when Mangle is active.
- Shapeshifting will no longer remove the Rotting Putrescence
creature debuff.
- Subtlety(Restoration Talent) now applies to all spells, not
just healing spells.
- Swiftmend: This ability will now be correctly penalized for
casting low rank Rejuvenations and Regrowths just as other
healing spells are penalized.
- Swiftmend: The button for this ability will now be greyed
out when your current target does not have Rejuvenation or
Regrowth.
- Teleport: Moonglade: This spell is no longer castable in
Tree of Life Form.
- Tree of Life Form: The tooltip has been corrected to
indicate Nature's Swiftness and Rebirth are castable in this
form.
Hunters
- A new Avoidance ability can now be taught to hunter pets.
This effect reduces the damage they take from area of effect
spells and abilities.
- A new Cobra Reflexes ability can now be taught to hunter
pets. This effect increases attack speed but reduces damage.
- Arcane Shot: Casting lower ranks of Arcane Shot than your
maximum rank will now reduce the bonus you receive from attack
power.
- Aspect of the Cheetah/Pack: Wand damage will again correctly
daze players with this effect active.
- Clever Traps now affects Snake Trap.
- Entrapment (Survival): Effect duration reduced to 4 seconds
and is now subject to diminishing returns in PvP.
- Entrapment: The tooltip has been corrected to indicate it
works on Snake Trap.
- Expose Weakness: The chance for this talent to trigger has
increased to 33/66/100% chance at 1/2/3 talent points.
- Ferocious Inspiration: This ability will now trigger Kill
Command correctly.
- Flare cooldown increased to 20 seconds, and duration reduced
to 20 seconds.
- Frenzy: This talent can now trigger from Kill Command.
- Frost Trap: This trap no longer breaks stealth from its
slowing effect.
- Go for the Throat no longer causes additional threat.
- Hunter's Mark: This ability now becomes stronger each time
the target is struck by a ranged attack.
- Improved Hunter's Mark: Adjusted the tooltip to indicate
this talent only grants melee attack power equal to the base
ranged attack power on the Hunter's Mark.
- Kill Command has been removed from the global cooldown. The
shout animation has been removed.
- Kill Command: This ability will now still work even when
your pet is out of your line of sight.
- Readiness: Now resets the cooldown on Misdirection.
- Revive Pet: The tooltip has been adjusted to indicate the
pet returns with a percentage of its base health. It will not
get an increased percentage of the bonus health it receives from
a percentage of its master's stamina.
- Scatter Shot: This ability will now trigger Kill Command
when it critically strikes.
- Scorpid Poison: Ranks of this ability now appear in correct
order in the pet training window.
- Survival Instincts now also increase attack power by 2/4%.
- The quest creature, Death Ravager, is no longer able to be
tamed.
- The Razorfang Ravager can now be tamed.
- Hunter Mend Pet/Improved Mend Pet Changes:
- Replaced the current Mend Pet channel spell with an
instant cast heal over time.
- No combat reset, resets global cooldown
- The mana cost has been reduced and the heal value
increased.
- Duration on Heal Over Time increased to 15 seconds in 3
second increments.
- Changed the graphic to better represent the Heal Over
Time effect on the pet.
- The Mend Pet heal over time buff is now able to be
dispelled.
- Bonus healing gear will no longer effect Mend Pet.
- Added a 10% and 20% reduction to the mana cost of Mend
Pet in Improved Mend Pet talent (Beast Mastery).
Mages
- Added a new rank of Ice Barrier to mage trainers.
- Arcane Brilliance, rank 1, is now available from trainers.
- Arcane Brilliance: Rank 2 of this ability now has the same
range as rank 1.
- Arcane Missiles: Rank 3-11 will now consistently pulse 5
shots of arcane damage.
- Arcane Missiles: This spell is now affected by Spell Haste.
- Arctic Winds (Frost Talent) now also increases all Frost
damage caused by 1-5%.
- Cold Snap: The tooltip has been adjusted to indicate it only
resets cooldowns caused by Frost spells. e.g.: Cold Snap will
not reset the cooldown caused by Dragon's Breath.
- Conjure Mana Emerald: This spell now triggers a global
cooldown as intended.
- Counterspell duration reduced to 8 seconds, and the cooldown
reduced to 24 seconds.
- Fixed some data errors that caused Arcane Blast, Ice Lance
and Molten Armor to generate more threat than intended.
- Frostbite effect is now subject to diminishing returns in
PvP.
- Frostbolt: Damage on rank 12 has been increased slightly to
ensure it did more damage than rank 11 at all levels.
- Hypothermia: If this debuff would prevent you from casting a
spell on a given target, the button for that ability is now
grayed out.
- Ice Armor:Rank 5 will now still trigger when all damage
received is prevented by a damage shield, such as Mana Shield.
- Ice Block: This ability no longer makes mages immune to
Weakened Soul from Power Word: Shield. However, using this
ability now causes Hypothermia, making the mage unable to cast
Ice Block again for 30 sec.
- Improved Fire Ward: This talent will now work correctly with
rank 6 of Fire Ward.
- Invisibility: Clarified the tooltip on this ability to
indicate any action breaks the invisibility affect.
- Molten Armor: This ability will no longer be triggered
erroneously by some non-melee attacks, such as Feral Faerie
Fire. It will also no longer break crowd controlling affects
such as Polymorph.
- Spell Steal: Stolen buffs that affect specific spells from
the original target's class will no longer have any effect for
the mage.
- The Arcane Blast debuff can no longer be dispelled.
- Water Elemental: This pet will now come into the game with
full health and mana, including that gained from a percentage of
its master's stamina and intellect.
Paladins
- Ardent Defender (Protection) now reduces damage taken by
6-30% when below 35% health.
- Avenger's Shield no longer has a minimum range. It may be
used on any target within 30 yards.
- Avenger's Shield: The damage portion of this ability will
now be applied even if the victim is immune to snare.
- Blessing of Light: Paladins can now cast this as intended
when they have Greater Blessing of Light on themselves.
- Consecration: Corrected a tooltip typo. Low ranks of this
ability being cast by high-level players are now being properly
penalized.
- Divine Shield: This ability no longer removes or prevents
the Weakened Soul debuff.
- Eye for an Eye: Some spells did not trigger Eye for an Eye
correctly. That has been fixed.
- Fixed some data errors that caused Seal of Command and Seal
of Blood to generate more threat than intended.
- Forbearance: It is no longer possible to use a macro to gain
the benefit of Avenging Wrath and Divine Shield at the same
time.
- Forbearance: If this debuff would prevent you from casting a
spell on a given target, the button for that ability is now
grayed out.
- Greater Blessing of Kings: The cost for this blessing is now
twice the cost of Blessing of Kings, instead of a fixed cost of
150.
- Greater Blessing of Sanctuary 2: The range on this spell was
incorrectly set to 30 yards. It has been changed to 40 yards.
- Greater Blessing of Wisdom 3: The range on this spell was
incorrectly set to 30 yards. It has been changed to 40 yards.
- Hammer of Wrath: Rank 4, damage increased.
- Illumination: This talent now only gives 60% of the mana
cost of the critical heal. It also now returns the correct
amount of mana when used with ranks 4 and 5 of Holy Shock.
- Improved Concentration Aura (Protection Talent) no longer
increases resistance to Interrupt/Silence mechanics, but instead
reduces the duration of Interrupt/Silence mechanics by
10/20/30%.
- Improved Sanctity Aura now increases all damage caused by
affected targets by 1/2% and no longer increases healing done to
affected targets.
- Improved Seal of Righteousness: The percentage increase in
damage from this talent is now applied after all bonuses from
items and effects which increase your spell damage.
- New Protection Talent added: Improved Holy Shield, 2 ranks:
Increases damage caused by Holy Shield by 10/20% and increases
the number of charges of Holy Shield by 2/4.
- One-Handed Weapon Specialization(Protection): Now increases
all damage caused by the paladin by 1-5% while a one-handed
weapon is equipped.
- Seal of Blood: This seal will no longer cause additional
chances for weapon procs to trigger.
- Seal of Righteousness: This seal will no longer cause
additional chances for weapon procs to trigger.
- Seal of the Crusader: The rank 7 tooltip has been fixed to
read the same as other ranks of this spell.
- Spiritual Attunement: First-aid generated healing will no
longer trigger this ability. However, Lifebloom, Earth Shield,
and Improved Leader of the Pack will now trigger it correctly.
The tooltip has been adjusted to indicate it only works on
healing from spells. It will also now work correctly when you
are mounted or sitting.
- Spiritual Attunement: Mana is no longer healed if the
paladin is at full health.
- Stoicism (Protection) should now properly affect all magic
effects cast by the Paladin and no longer applies double its
intended benefit to Blessing of Might and Blessing of Wisdom.
- Vengeance (Retribution) now increases Holy and Physical
damage by 1/2/3/4/5% for 15 seconds following a critical hit,
but the effect now stacks up to 3 times.
- Vindicator Aesom at Blood Watch will now correctly train a
full range of paladin spells.
Priests
- Binding Heal: The mana cost has been reduced by 32%. The
tooltip has been adjusted to indicate it is a low threat spell,
which was already the case.
- Blackout: The delay on the stun effect has been reduced.
- Circle of Healing (Holy) effect increased.
- Empowered Healing and Holy Concentration now affect Binding
Heal.
- Focused Power (Discipline) now also increases the chance to
hit with Mass Dispel, reduces the cast time of Mass Dispel but
no longer increases the damage against feared targets.
- Holy Fire: The rank 9 tooltip has been corrected to indicate
it does Holy damage.
- Holy Nova: Rank 2 will no longer receive double the intended
increase in range from Holy Reach.
- Mass Dispel mana cost reduced.
- Mind control no longer has a 100 yard range limitation in
instances.
- Pain Suppression now reduces damage taken by 65% and
increases resistance to Dispel mechanics by 65% for the
duration.
- Power Infusion: This ability is now unuseable on Rogues or
Warriors.
- Power Word: Shield: The Weakened Soul effect will no longer
sometimes be re-applied while zoning with this buff on.
- Prayer of Fortitude: The range on rank 3 has been changed to
match all other ranks of this spell.
- Prayer of Fortitude, ranks 1 and 2, are now available on
trainers.
- Prayer of Mending: This spell is now affected by Silent
Resolve, Amplify Magic, and Dampen Magic.
- Prayer of Shadow Protection, rank 1, is now available on
trainers.
- Reflective Shield: When this effect is triggered, the priest
will no longer be forced to stand up.
- Shadowfiend: This pet will now come into the game with full
health and mana, including that gained from a percentage of its
master's stamina and intellect.
- Shadowfiend: The Shadowfiend will now correctly attack your
target even if it is neutral or non-aggressive.
- Shadowfiend: Increased the Shadowfiend's chance to hit
higher level enemies.
- Shadowguard: The rank 7 tooltip is now consistent with all
other ranks of Shadowguard.
- Shadow Weaving (Shadow): Effect reduced by 1% per rank and
Mana Burn will now correctly trigger this talent.
- Shadow Word: Death: Cooldown increased to 12 sec and will
now properly damage the casting Priest when it is reflected.
- Silent Resolve: Some priest spells were unaffected by this
talent. They should now all be affected.
- Spirit of Redemption and Spiritual Guidance now work while
the priest is in Shadowform.
- Spirit Tap: This ability will no longer be triggered by
killing some creature-cast totems.
- Spiritual Guidance: This talent now works while the Priest
is in Shadowform.
- Surge of Light: Smite spells triggered by this talent will
no longer sometimes critically strike. In addition, the free
Smite granted will not consume the effect of Inner Focus. Holy
Nova heals can now trigger Surge of Light as well.
- Touch of Weakness: This spell can now activate Surge of
Light.
- Vampiric Touch: This spell now consumes the Inner Focus
buff.
- Weakened Soul: If this debuff would prevent you from casting
a spell on a given target, the button for that ability is now
grayed out.
Rogues
- Added a new double-attack animation for Mutilate.
- Added a visual, sound, and combat log message when the Cheat
Death talent saves the rogue from death.
- Blade Twisting: The delay on the daze effect has been
reduced.
- Cloak of Shadows: The tooltip has been adjusted to indicate
this ability removes hostile effects, rather than dispels them.
Cloak of Shadows does not count as a dispel, and will not
interact with dispel resistance or effects triggered by
dispelling. This ability no longer removes the Weakened Soul
debuff.
- Deadly Throw: This ability will now damage hunters and their
pets when they are affected by The Beast Within or Bestial
Wrath. Those targets will still be immune to the movement
impairing portion of Deadly Throw.
- Fixed a data error that caused Ghostly Strike and Riposte to
generate more threat than intended.
- Fixed a bug where the Silence effect on Garrote was getting
resisted too often.
- Gouge: This ability will no longer trigger poisons (and thus
break itself).
- Insignia of the Alliance/Horde and Medallion of the
Alliance/Horde now remove Fear, Stun and Polymorph effects and
no longer remove Charm effects.
- Improved Sap (Subtlety) renamed Dirty Tricks: Increases the
range of your Sap and Blind abilities by 2/4 yards and reduces
the energy cost of your Sap and Blind abilities by 25/50%.
- Increased the frequency and amount of Blinding Powder found
in pickpocketed junk boxes.
- Mutilate: This ability will now always consume the Cold
Blood buff when it strikes an opponent.
- Poisons: The difficulty of dispelling these is now based off
the level of the player, not the level of the weapon the poison
is applied to.
- Reduced the reagents required to create most poisons.
- Remorseless Attacks (Assassination): Hemorrhage added to the
buff tooltip. This ability will no longer trigger from killing
totems.
- Rogue poisons no longer have charges.
- Sap no longer removes you from stealth when used.
- Shadowstep (Subtlety): The cooldown has been reduced to 15
seconds.
- Stealth will now be broken correctly by damage shield such
as Oil of Immolation.
- Surprise Attacks (Combat): This talent now correctly
prevents Envenom from being dodged.
- Sword Specialization: This ability now grants extra yellow
attacks instead of extra white attacks. This change will make
Sword Specialization no longer reset the weapon swing timer when
it triggers off special attacks, and results in a net increase
in damage dealt.
Shaman
- Earth Elemental Totem: This pet will now come into the game
with full health, including that gained from a percentage of its
master's stamina.
- Earth Shield: Adjusted the tooltip to indicate this ability
works against all types of attacks, not just melee. This ability
will also now properly trigger only from taking direct damage
effects.
- Earth Shock: Rank 8 is now properly considered an Interrupt
effect for talents and abilities that affect interrupts.
- Elemental Focus: This talent now reduces the cost of the
next damage spell by 60%. It will also now trigger from bonus
spells cast by Lightning Overload.
- Eye of the Storm (Elemental): Clarified the tooltip on this
talent to indicate it only works with Shaman spells.
- Fire Elemental Totem: This pet will now come into the game
with full health and mana, including that gained from a
percentage of its master's stamina and intellect. It will also
now properly get increased stamina from a percentage of its
master's stamina.
- Flametongue Weapon: This effect will no longer trigger while
you are disarmed.
- Frostbrand Weapon: Rank 6 now properly receives increased
effect from spell damage bonuses.
- Healing Focus: The tooltip has been adjusted to indicate it
only works with Shaman spells. e.g.: Does not work with Gift of
the Naaru.
- Healing Way: This talent now correctly modifies the healing
done after all bonus effects have been applied.
- Heroism: Training cost increased to match the cost of
Bloodlust.
- Lightning Shield: Ranks 8 and 9 of this spell now trigger
correctly while mounted.
- Magma Totem: This totem will now correctly do damage on its
10th tick, right before despawning.
- Mana Spring Totem: Duration increased to 2 minutes.
- Mana Tide Totem: This totem will no longer sometimes grant
mana after it has been destroyed. It will also consistently
grant mana 4 times instead of sometimes 3 and sometimes 5.
- Healing Stream Totem: Duration increased to 2 minutes.
- Mental Quickness: This talent now correctly reduces the cost
of Purge, Flame Shock, Frost Shock, Earth Shock, Bloodlust,
Heroism, Lightning Shield, Cure Poison, and Cure Disease.
- Nature's Guardian (Restoration): Some spells and abilities
did not trigger this talent. That has been fixed.
- Restorative Totems (Restoration): This talent no longer
gives a bonus to a variety of jewelcrafting items.
- Trainer Animations: All new Shaman abilities will now
correctly play the training animation when learned.
- Water Shield: When a Shaman with this spell active is
afflicted with Cyclone, the charge burned will now grant mana.
- Windfury Weapon: Mixing two different ranks of Windfury
Weapon while dual-wielding will no longer increase the number of
Windfury Weapon procs.
- Windfury Weapon: A bug with this spell was making off-hand
procs receive less bonus damage than intended. It is now fixed.
Warlocks
- Aftermath: The delay on the daze effect has been reduced.
- Amplify Curse: This ability is now consumed correctly by a
Curse of Doom casting.
- Conflagrate: The button for this ability will now be greyed
out when your current target does not have Immolate.
- Create Healthstone: These abilities will now be sorted in
rank order in your spellbook.
- Create Spellstone: These abilities will now be sorted in
rank order in your spellbook.
- Curse of the Elements and Curse of Shadow now have a
duration of 2 minutes when used on PvP targets.
- Curse of Tongues now has a 12 second duration when used on
PvP targets.
- Dark Pact: This ability is now unuseable while the mana and
health of a pet are being adjusted by pet scaling.
- Death Coil is now is now subject to diminishing returns in
the Horror category. Currently, only Death Coil is in this
category.
- Demonic Knowledge: This ability will now work with enslaved
demons.
- Enslave Demon: The health bar and mana bar for enslaved
demons will no longer appear to go down when they become
enslaved.
- Felguard: This pet will periodically check to see if you
know the talent which allows you to summon it, and die if you do
not know the talent.
- Fixed some data errors that caused Soul Leech and
Conflagrate to generate more threat than intended.
- Improved Drain Soul: This talent will no longer trigger when
a creature other than the one you are draining dies.
- Insignia of the Alliance/Horde and Medallion of the
Alliance/Horde now remove Fear, Stun and Slowing effects and no
longer remove Charm and Polymorph effects.
- New art added for Ritual of Souls channeling focus and
Soulwell created by the spell.
- Ritual of Souls no longer consumes a Soul Shard when cast in
arenas.
- Seed of Corruption: This spell will now interact properly
with town guards when bystanders are hit by its detonation in a
duel.
- Shadowfury now properly benefits from the Intensity talent.
- Soulstones: Soulstones can no longer be used on targets not
in your party or raid. In addition, the soulstone buff will now
be removed if the target or caster leaves the party or raid.
- Spell Lock (Felhunter) duration reduced to 5 seconds (rank
1) and 6 seconds (rank 2), and cooldown reduced to 24 seconds.
- Soulwell now plays a sound and visual effect when you create
a Healthstone through using it.
- Soul Link: Adjusted tooltip to explain that the damage
transferred to the pet cannot be prevented. The functionality
remains unchanged. This ability will now work with enslaved
demons.
- Unholy Power: The tooltip has been corrected to indicate it
works with the Imp's Firebolt.
Warriors
- Bloodrage: It is no longer possible to gain extra rage from
this ability by using tradeskills to keep you in combat
- Charge, Intercept and Intervene now suppress all Slowing
effects while charging the target.
- Charge: This ability will now properly cause the warrior to
go into combat with its target.
- Commanding Shout: This ability now increases your max
health, but keeps your percentage health constant.
- Death Wish and Enrage effects no longer stack.
- Execute: When used with Sweeping Strikes, ranks 6 and 7 of
this ability will no longer cause full damage to secondary
targets who are not wounded.
- Flurry: Ranks 1-4 will no longer trigger from ranged
critical strikes.
- Flurry (Fury) now increases attack speed by 5/10/15/20/25%,
reduced from 10/15/20/25/30.
- Heroic Strike: The rank 10 tooltip now includes specific
values for the bonus damage against dazed targets.
- Improved Hamstring: The delay on the immobilize effect has
been reduced.
- Improved Revenge: Reduced the delay on the stun landing from
a successful Revenge.
- Insignia of the Alliance/Horde and Medallion of the
Alliance/Horde now removes Immobilizing, Stun and Polymorph
effects and no longer remove Slowing effects.
- Revenge: This ability has been modified to do substantially
more damage. The threat bonuses have been adjusted so that the
threat generated remains relatively unchanged.
- Shield Slam: Rank 3 of this ability no longer gets its cost
reduced twice by the Focused Rage talent (Protection).
- Spell Reflection no longer has a global cooldown.
- Sweeping Strikes: This ability will no longer be modified
erroneously on additional targets by percent modifiers to your
damage.
- Sword Specialization: This ability now grants extra yellow
attacks instead of extra white attacks. It also grants rage
based on the speed of your weapon. This change will make Sword
Specialization no longer reset the weapon swing timer when it
triggers off special attacks, and results in a net increase in
damage dealt.
- Victory Rush: The tooltip has been adjusted to calculate the
damage it deals correctly, 45% of Attack Power, not 35%.
Pets
- Abilities and items that are triggered when you kill a
target are also now triggered when your pet kills a target.
- Fixed the amount of happiness lost when you dismiss a Nether
Ray pet.
- Voidwalkers will stop while they are consuming shadows.
- Warlock and Hunter pets will now be automatically dismissed
when you summon a mount. These pets will return on dismount.
This does not affect pet happiness for Hunters.
- Warlock and Hunter pets will now be automatically dismissed
when you untalent.
Items
- The majority of level 70 epic items have been upgraded to
reflect their intended power.
- Armor: All Burning Crusade items that spent part of their
budget on increased armor have been re-evaluated. Some gained
additional armor, while others gained other additional bonuses.
- Common unique items will not drop for you if you already
have them in your inventory.
- Items which start quests you've already completed will show
the correct feedback if you try to use them.
- Heroic difficulty instances end bosses will now always drop
an epic item, in addition all bosses in Heroic difficulty
instances will have a chance to drop an epic gem!
- Additional darkmoon cards can now be found on high level
outland creatures. They can be turned in to the darkmoon faire
to make powerful new darkmoon card trinkets. Look for Lunacy,
Storms, Furies and Blessings cards.
- Serpent-Coil Braid: The bonus spell damage from this trinket
is now removed if the trinket is unequipped.
- Argussian Compass: A bug where this trinket sometimes caused
all the damage from an attack to be absorbed has been fixed.
- Health Regeneration: This effect on random property items
has been renamed to Health per 5 sec.
- Khorium Lockboxes will now drop occasionally off creatures
over level 65.
- Devilsaur Tooth: This item has been reverted to pre-Burning
Crusade design, granting an automatic critical strike to your
pet's next attack.
- Nethershard, Ceremonial Kris, Illidari-Bane Mageblade,
Summoner's Blade, Thunderlord Scalpel, Vibro Dagger, Vibro
Sword, and Revered Mother's Crysknife: These weapons can now
only be used in the main hand.
- The Serpentshrine Shuriken can now be sold to vendors.
- Xavian Stiletto can now be sold to vendors.
- Wand of Biting Cold can now be sold to vendors.
- Bloodseeker now can now be sold to vendors.
- The Ironscale War Cloak can now be disenchanted.
- Boots of the Infernal Coven can now be disenchanted.
- Crown of Endless Knowledge can now be disenchanted.
- Valanos' Longbow can now be disenchanted.
- Ravager's Cuffs can now be disenchanted.
- Deep Core Lantern can now be disenchanted.
- The Devilshark Cape can now be disenchanted.
- Demon Hide Spaulders can now be disenchanted.
- Gladiator's Heavy Crossbow can no longer be disenchanted.
- Tranquilien Reputation Items: Some of the items on this
vendor were disenchantable. They no longer are disenchantable.
- Gladiator's Endgame can no longer be disenchanted.
- Corrected a typo in the tooltip of The Hammer of Destiny's
proc.
- Corrected a typo in the tooltip of Anesthetic Poison in
regards to the number of charge applied.
- Malefic Raiment: Corrected a tooltip calculation error.
- Bangle of Endless Blessings: Fixed tooltip error on
Meditation effect.
- Cataclysm Harness: Fixed a tooltip error on Invigorated
effect.
- Updated the tooltip for Vengeance of the Illdari to clarify
that it increases spell damage.
- Blade of Eternal Darkness: The tooltip has been adjusted to
indicate it only works with direct damage spells.
- Wushoolay's Charm of Nature: The tooltip has been corrected
to indicate it grants spell haste.
- Corrected a naming inconsistency with Windchanneller's
items.
- Figurine of the Colossus corrected a typo in the tooltip of
the buff provided by this item.
- Marsh Lichen: This food is now considered a fungus.
- Stromgarde Muenster is now correctly considered cheese for
the purposes of feeding pets.
- Edible Fern now triggers a global cooldown on use.
- Rumsey Rum, Rumsey Rum Light, Rumsey Rum Dark, Rumsey Rum
Black Label, Halaani Whiskey, Gordok Green Grog, Raptor Punch,
Stormstout, Trogg Ale, and Thunderbrew Lager: The stat bonuses
from these drinks no longer stacks with stamina bonuses from
other foods.
- Felguard Annihilators will now drop the proper loot in
Heroic difficulty.
- Khorium Lockboxes will now contain loot of the appropriate
level.
- Aeonus will now properly drop a Primal Nether in Heroic
Difficulty.
- Coilfang Collaborators will now drop the proper loot in
Heroic Difficulty.
- Demon Hunter Supplicants now drop the proper loot.
- Auchenai Death-Speakers and Doomsayers will now drop the
appropriate loot.
- Netherstrike armor has had it's socket bonuses changed.
- PvP Set Bonuses: Set bonuses of 35 resilience rating will
now stack correctly if received from two different sets.
- Alliance Shaman PvP Sets: These sets now have set bonuses as
intended.
- General's Dreadweave Boots: Now available for purchase from
the PvP vendor as intended.
- Assassination Set: The haste bonus from this set will no
longer be triggered if your attack does not land on the target.
- Avatar Regalia Set: Tooltips corrected on the Shadow Word:
Pain set bonus to indicate the triggered bonus works on the next
spell cast only. The bonus also now correctly affects healing
spells.
- Black Dragonscale Set: The hit rating bonus from this set
now stacks properly with hit rating bonuses from other effects.
- Black Dragon Mail Set: The hit rating and critical strike
rating set bonuses from this set will now stack correctly with
other sources of those ratings.
- Cataclysm Harness Set: The cast time reduction to Lesser
Healing Wave will now be displayed correctly as 1.5 sec in the
Invigorated tooltip.
- Cenarion Raiment Set: The spell critical strike rating set
bonus will now stack properly with other effects that give spell
critical strike rating.
- Defiler's Purpose Set: The critical strike rating rom this
set bonus will now be applied properly.
- Defiler's Resolution Set: The critical strike rating from
this set will now stack correctly with other bonuses to critical
strike rating.
- Devilsaur Armor Set: The hit rating bonus from this set now
stacks properly with hit rating bonuses from other effects.
- Devilsaur Set: The hit rating set bonus will now stack
correctly with hit rating bonuses from other items.
- Earthfury Set: The set bonus that increases totem radius now
works on Wrath of Air Totem.
- Ebon Netherscale Set: The hit rating bonus from this set
will now stack correctly with other hit rating bonuses.
- Frostfire Set: The 4 piece set bonus now works correctly
with rank 4 Mage Armor.
- Frozen Shadoweave Set: The set bonus from these items will
no longer have its tooltip modified by the Vampiric Embrace
talent and can no longer cause a critical strike heal.
- Hallowed Raiment Set: The Binding Heal set bonus on this set
has been changed to 30% chance to resist losing casting time off
Binding Heal when taking damage.
- Imbued Netherweave Set: The critical strike rating set bonus
now stacks correctly with other effects that grant critical
strike rating.
- Incanter's Set: Corrected precision error in display of cast
time reduction in Flamestrike. The actual value is unchanged; it
was displaying a rounded-off value before.
- Justicar Armor Set: The bonus to Seal of Vengeance now
functions correctly.
- Malefic Raiment Set: The set bonus granting heals from
periodic spells can longer get critical strikes.
- Netherblade Set: The set bonus giving a chance to gain combo
points on finishers now works correctly with Slice and Dice and
Deadly Throw.
- Overlord's Resolution Set: The dodge rating bonus from this
set now stacks correctly with all other dodge rating effects.
- Voidheart Set: This set bonus will now trigger correctly
from all shadow and fire spells.
- Warbringer Armor Set: The Revenge set bonus will no longer
apply an excessive bonus to Heroic Strike.
- Wyrmhide Set: Adjusted the tooltip on Moonfire cost
reduction to indicate it is a reduces by a percentage of the
base cost, not the talented cost.
- Nordrassil Regalia: The Regrowth set bonus will now
correctly be consumed by the first casting of Regrowth.
- Clefthoof Hide Leggings: There were two items with this
name. The world drop item has been renamed as Elekk Hide
Leggings.
- Fathom-Brooch of the Tidewalker: Healing spells and spells
which are not critical strikes can now trigger this trinket.
- Heavenly Inspiration no longer shares a cooldown with other
trinkets which temporarily increase spell damage.
- The Talon of Al'ar: This trinket now applies correctly to
Scatter Shot and Silencing Shot.
- Energized Wristwraps: This item was incorrectly set to
superior quality. It has been changed to good quality with the
stat bonuses unchanged.
- Murloc Eggs: These pet-summoning items are now set to
superior quality.
- Swift Flying Mounts: All the swift flying mounts will now
display as epic items, rather than superior-quality items.
- The Twin-Bladed Ripper icon has been changed.
- The Netherwhelp's Collar now has it's own unique icon.
- The Lightsworn Hammer icon has been changed to a mace icon.
- Replaced the placeholder art for Zeth'gor Shield and
Dragonscale Shield with permanent art.
- Staff of Prehistoria: A placeholder icon will no longer
become visible when creating this staff.
- Corrected the stats of Girdle of the Endless Pit.
- Corrected the stats of Supple Leather Boots.
- Scroll of Strength V will now give the proper stat increase.
- Corrected many issues with helmets displaying and not
displaying hair correctly.
- The Stealther's Helmet of Second Sight will now properly
hide facial hair.
- Warmaul Helmet: This helmet no longer displays facial hair
clipping through the helm.
- The Citrine Pendant of Golden Healing should now properly
work on players of all levels.
- Removed the level requirement on Battle Scarred Leggings.
- The Consortium Combatant's Robes level requirement has been
removed.
- The Spellfire and Shadoweave tunics have been changed to
robes.
- Robes of Insight will again correctly have its effect
consumed by casting Blink.
- Masquerade Gown will now be triggered correctly by any
spell, not just critical strikes.
- Adamantite Weight Stones now work on staves and fist
weapons.
- Fel Weightstone now works on fist weapons.
- Spymaster's Crossbow can now be used by non-hunters.
- The Azerothian Longbow will now properly display it's firing
animation.
- Halaa Ammo has been reduced in damage and soulbound, but you
can carry any number of them.
- Draenic Light Crossbow now correctly uses arrows and has had
it's firing animation corrected.
- Lead Slug Shotgun: Correct sounds and animations are now
attached.
- Longbeard Rifle now has a gun animation and sound.
- Dragonbreath Musket, PC-54 Shotgun, Sporting Rifle, and
Tauren Runed Musket all now have a gun sound and animation
instead of crossbow.
- The Night Blade: The chance for the effect on this item to
trigger has been reduced.
- The Flarethorn will now display properly when sheathed.
- Aldor Guardian Rifle will now work correctly.
- Mag'hari Light Recurve will now work correctly.
- Ragehammer again grants increased damage instead of attack
power.
- Searing Needle: The damage effect from this item is fixed
and now works correctly.
- Atiesh (Greatstaff of the Guardian): The party aura from
these items will now be reapplied correctly when a player logs
into the game while already mounted.
- Hammer of Destiny: The mana restoring effect from this item
will now display in the combat log.
- Earthwarden: Damage when not shapeshifted reduced on this
weapon; this was intended to be reduced like other feral
weapons, but was overlooked.
- The Silver Star: This low-level quest reward has been fixed
to match the new system for thrown weapons. For technical
reasons, all old Silver Stars are now listed as Broken and
cannot be used. New ones gained will work correctly.
- Grunt's Waterskin: This item now has the same effect as
Footman's Waterskin.
- The Decapitator should no longer give an immune message when
used on certain creature types.
- The Discombobulator Ray no longer works on flying targets.
- Goblin Rocket Launcher: When this item stuns a warrior
opponent, it can now trigger Second Wind.
- Cosmic Infuser: This item now works with Gift of the Naaru
and Holy Nova. It does not work with affects which cause a
target to heal themselves, Earth Shield, Lifebloom, Prayer of
Mending, etc., or which are caused by draining life or
vampirism. Health potions and other consumables will no longer
trigger it either.
- Mana Thistle: Picking this herb will no longer case
abilities such as Lightning Shield to trigger and burn changes.
- Nightmare Vine: The poison from picking this herb is now
considered Nature damage instead of Physical damage.
- Pendant of the Violet Eye will no longer trigger from spells
with no mana cost. It will also no longer get double procs from
some Paladin spells.
- Pendant of Golden Healing: This item no longer gains benefit
from bonus healing effects.
- Bangle of Endless Blessings will no longer proc off of
tradeskills.
- Bogslayer Bracers now make the proper sound when moved in
your inventory.
- Reduced the Silence and Interrupt reduction provided by
Talisman of the Breaker.
- Band of the Eternal Champion: This item is no longer
triggered from being hit by ranged attacks.
- Band of the Eternal Defender: The effect from this item now
only affects the wearer, instead of the whole party.
- Eye of Gruul has been redesigned to give a chance of healing
discount each time a heal is cast.
- Oculus of the Hidden Eye: The tooltip for this item now
specifies the user must kill a creature to gain its benefit.
- Lesser Rune of Warding: This effect will now continue to
work correctly after the target dies and resurrects.
- Greater Rune of Warding: This effect will now continue to
work correctly after the target dies and resurrects.
- Mark of Conquest: The mana energizing effect from this item
now correctly occurs on dealing ranged damage instead of taking
it.
- Glyph of Renewal: The mana regeneration from this
enchantment will now stack correctly with all other mana
regeneration effects.
- Libram of Eternal Rest was causing Judgement of the Crusader
not to refresh on each hit. That has been fixed.
- Auslese's Light Channeler: Avenger's Shield will now consume
the effect from this item.
- Hazza'rah's Charm of Healing now provides haste rating as
intended, instead of a fixed reduced cast time.
- Aegis of Preservation: This item will now correctly heal the
user; it was showing up in the log, but not increasing actual
health.
- Mystical Skyfire Diamond: The triggering rate on this item
has been increased, but it now only reduces the cast time on
spells by half; and Warlocks casting Corruption with maximum
ranks in Improved Corruption will no longer consume the Focus
buff from this gem.
- Lifegiving Gem: This item will now only increase maximum and
current health of the user by 1500. It will not also heal the
user for 1500.
- Enraged Fel Sparks now properly drop Motes of Fire instead
of Motes of Shadow.
- Primal Nethers may now be purchased from G'eras for Badges
of Justice.
- Oracle Belt of Timeless Mystery: The On Use effect changed
to On Equip as intended.
- Abyssal Cloth Slippers: There were two items with this name.
The ones from the Burning Crusade have been renamed Abyssal
Cloth Footwraps.
- Updated the General's Leather Boots to properly reflect the
Alliance counterpart.
- Area 52 Defender's Pants: Arcane resistance on this item was
unintended and has been removed.
- Brood Mother Leggings: Now has a spell price and can be worn
by non-hunters.
- Razaani-Buster Leggings: This item can now be sold to a
vendor.
- Mok'Nathal Hero's Pantaloons now has a sell price and can be
worn by non-hunters.
- Enchant Boots - Vitality: The health regeneration from this
enchantment will now work in combat.
- Enchant Weapon- Spellsurge: The mana gained from this
enchantment will now show up in the combat log.
- Malorne Raiment and Malorne Regalia: These sets no longer
erroneously apply a reduction in cost to some Druid spells.
- Cyclone Regalia: The chance for a mana cost reduction to
occur has been reduced.
- Warrior Tier 4 Tanking Set: The Blade Turning Bonus now
prevents the correct amount of damage, 200.
- Priest Tier 5 Shadow Set: The Sadist buff will no longer be
consumed when casting a spell which does neither damage nor
healing.
- Priest Tier 4 Shadow Set: Mind Flay will now benefit
correctly from the 4 piece bonus.
- Shaman Tier 5 Spell Damage Set: The 4 piece bonus will no
longer be triggered by Shocks and Chain Lightning.
Professions
- Alchemy
- The chance of a discovery occurring while making potions
has been substantially increased.
- Elixirs now stack in two categories, Battle (Offensive)
and Guardian (Defensive) Elixirs. You can only have one of
each type of Elixir up at a time. As a result Elixirs now
stack with class abilities such as Arcane Intellect.
- Elixirs now stack to 20.
- Four new defensive elixirs have been added. Two are on
trainers, one is in Halaa and one is in Cenarion Expedition.
- Flask of Petrification can no longer be turned off
during its duration, but it now will clear all threat from
all monsters for the duration of the effect. Though monsters
may reacquire you after the effect ends.
- Cooldown time on Earthstorm and Skyfire Diamond
transmutes has been reduced to 1 day.
- Invulnerability potions now stop the first 120 damage
per hit for 8 seconds, rather than making the imbiber
physically immune.
- The major protection potions made by Alchemy now require
more Mana Thistle and vials, but create 5 potions instead of
just one.
- Fel Strength elixirs now work correctly with elixir
mastery.
- Elemental Absorption potions now have a 2 minute
duration rather than the 60 min duration they used to have.
- Alchemy transmute of Heart of Fire to Elemental Fire
changed to 15 minute cooldown.
- Reagent costs and potency of all flasks has been
reduced.
- The cost of Imbued Vials has been reduced.
- The chance to find a Fel Lotus while picking an herb has
been increased.
- Juju Chill and Juju Ember are now considered Guardian
Elixirs and do not stack with other resistance buffs.
- Juju Flurry is now considered a Battle Elixir and has
been converted from haste to haste rating.
- Ground Scorpok Assay, Juju Might, Juju Power, Lung Juice
Cocktail, and R.O.I.D.S are now considered Battle Elixirs.
- Crystal Force, Crystal Ward,Gizzard Gum, Infallible
Mind,Juju Escape, Juju Guile, Sheen of Zanza and Swiftness
of Zanza are all now considered Guardian Elixirs.
- Sheen of Zanza is now considered a Guardian Elixir.
Stamina and Spirit bonuses have been reduced to 25.
- Elixir of Fortitude now correctly displays its name in
its buff tooltip.
- The Alchemist's Stone bonus now works on potions that
restore both health and mana.
- Super Mana Potions now require 2 Dreaming Glory instead
of 2 Netherbloom to create.
- Super Healing Potions now require 2 Netherbloom instead
of 2 Dreaming Glory to create.
- Reduced the number of Stonescale Oil required to make
Greater Stoneshield Potions.
- Reduced the reagents required to make Ironshield
Potions.
- New cauldron recipes can now be discovered when making
most major protection potions. Cauldrons can provide an
entire raid with a major protection potion.
- Enchanting
- Enchant Bracer-Spellpower had its primal costs reduced
slightly.
- Enchanting recipes that increase spell damage now also
increase healing as well.
- The Major Defense Bracer enchantment has been moved from
Ethereum Researchers to Ethereum Nullifiers.
- Engineering
- 11 new epic goggles have been introduced at 350
engineering skill and are available from the trainer. They
range from cloth to plate, and have a variety of stats to
appeal to most talent specs.
- A recipe for Frost Grenades and the Icy Blasting Primers
needed to make them are now on engineering trainers.
- Engineering recipes can now be placed in engineering
bags, as can engineer made fireworks.
- Many engineering recipes will now give skillups for
longer than the previously did.
- An engineering recipe to make Fused Wiring can be found
in both Everlook and Shattrath.
- Engineering Skill required to make the Felsteel
Stabilizer, Hardened Adamantite Tube and Khorium Power Core
have been reduced slightly.
- Adamantite Shells now require less adamantite and do
slightly more damage.
- The recipe for Elemental Blasting Powder now gives 4
powder when creating it, though it now requires an
additional mote of earth.
- Engineers now make 3 Smoke Flares instead of just one
when they create them. Also Smoke Flares now have a buy/sell
price.
- Seaforium now opens locked chests as well as locked
doors.
- The Consortium Vendor Karaaz now sells the engineering
recipe for an Elemental Seaforium Charge if you are revered
with them.
- The Poultryizer has a smaller chance of getting
malfunction effects and is now a superior quality item.
- The Nigh Invulnerability Belt now has a smaller chance
of failure.
- Healing Potion Injectors and Mana Potion Injectors
created by engineers now have new icons and the engineering
requirement to use them has been reduced.
- Goblin Rocket Launcher now has a 2 minute cooldown, and
had its casting time reduced to 3.5 sec.
- Gnomish Flame Turret now creates 3 turrets instead of 1.
Thorium Tube requirement changed to Fel Iron Casing.
- Fishing
- The fishing timer has been reduced from 30 to 20 seconds
and it now takes less time to fish.--> You now catch fish
faster.
- The fishing timer can no longer run through its duration
without a fish biting.
- Fishing has been removed from Arathi Basin and Alterac
Valley.
- Fixed a bug where you could catch 2 fish at once in some
zones.
- You can now fish in Underbog.
- Jewelcrafting
- The jewelcrafting UI now has gems split up by color so
it is easier to find gems of a specific color to create.
- A new set of more powerful gems can be found by raiding
Hyjal and Black Temple. Their stats exceed those of previous
gems that could be found.
- A number new gem cuts to existing gems have been added
to the game. Included among them are a spell hit gem and
more multi-stat gems that have attack power on them.
- Jewelcrafters can make two new melee oriented meta gems.
One is found randomly as a world drop and the other sold by
the reputation vendor.
- Thorium Setting only requires 1 thorium bar now.
- Many Jewelcrafting recipes that required 200-280 skill
to learn now have changed/reduced materials required to make
them
- Mithril filigree has a slightly reduced range that it
gives skillups.
- A number of jewelcrafting gems now give skill increases
for slightly longer than they used to.
- Pendant of Blasting and Necklace of Battle will now
grant their click effects to players correctly, previously
they only worked on characters higher than level 47.
- Jewelcrafting Onslaught ring thorium cost reduced
- The vendor value for the raw green gems have been
reduced. This will also make these gems cheaper to put up on
the auction house (Blood Garnet, Golden Draenite, etc...)
- Prospecting now always yields at least 1 gem.
- Grand Master Jewelcrafters Hamanar (Shattrath City),
Jazdalaad (The Stormspire), Kalaen (Thrallmar) and Tatiana (Honor
Hold) may teach all levels of Jewelcrafting.
- The recipe for Figurine - Golden Hare no longer requires
a Cut Citrine. It now requires copper bars.
- Several new recipes that use Jaggal and Shadow Pearls
have been added to jewelcrafting trainers.
- Increased the chance to find blue gems when prospecting.
- Removed the 1 hour cooldown when cutting diamonds.
- Reduced the matching requirements for some diamonds.
- Leatherworking
- Knothide Armor kits now require less leather to make and
give skill increases for longer.
- Leatherworking made Primalstrike set now has an attack
power set bonus rather than a strength set bonus.
- Additional snakes that drop cobra scales are in the
highlands of nagrand as well as in shadowmoon valley.
- Leatherworker made Drums of Restoration had their
health/mana effects reduced slightly.
- Nethercobra Leg Armor and Nethercleft Leg Armor have
been slightly improved.
- Heavy Clefthoof Boots, Heavy Clefthoof Leggings, and
Heavy Clefthoof Vest have had their armor increased at the
expense of some stamina and defense rating.
- Changed the socket bonuses on the Windhawk set to
something more appropriate.
- Herbalism
- The Dreaming Glory buff now correctly works in combat.
- Netherbloom no longer causes negative effects, although
the positive effects happen less frequently. Additionally,
the effects will not replace one another.
- Nightmare Vine has a reduced chance to poison the
herbalist.
- Underbog Colossus have an increased number of herbs on
them when harvested by an herbalist.
- Additional Profession Changes
- You can now unspecialize in tailoring and alchemy, and
then select a new specialization. This is a repeatable
choice, but costs gold each time.
- Skinning higher level creatures will give more leather;
you will no longer get a single leather scrap.
- Reduced the time required to skin.
- Gathering skills no longer fail when you have reached
the maximum skill possible.
- The Stoneforged Claymore model has been updated.
- Fel Iron Bars now have an icon unique from Felsteel
Bars.
- Felsteel Bars are now good quality (green items).
- The Tailoring recipe Ebon Shadowbag no longer drops from
Spirit Walkers.
- Profession recipes that had 24 hour or longer cooldowns,
have had their cooldowns reduced by 1 hour.
- Added Warped Flesh to high level warpstalkers.
- Alliance Cooks can now purchase the Mok'Nathal Shortrib
and Crunchy Serpent recipes at Toshley's Station.
- Monsters will now attack players who are mining mineral
nodes near to them, even if they didn't notice them
previously.
- Golden Spellthread and Runic Spellthread have been
slightly improved.
- Enchant Weapon- Major Spellpower enchant has been stolen
from the Razaani spell thieves by the Bash'ir spell thieves.
The Bash'ir are more likely to have the recipe than the
Razaani previously did, however.
- Imbued Netherweave Tunic and Robe recipes are vendor
purchased so are now white instead of blue.
- Nightmare Seed found with herbalism now requires level
60 to use.
- The location of many of the Outland mineral nodes have
been adjusted both to put them in locations that are more
traveled and to make them more likely to be near creatures.
- Essences (Earth, Fire, Air, Water, Living) have had
their drop rates significantly increased. Also Outland
creatures that dropped motes will now have a chance of
dropping essences as well.
- Materials required to make the Blacksmithing Adamantite
plate armor have been reduced.
- Motes of Shadow now primarily drop from void creatures
and have been removed from nearly all demons.
- Void Crystals maximum stack size increased to 20 from
10.
Quest
- You can now interact with wanted posters while mounted.
- Grishnath Orbs can no longer be interacted with unless the
character is on the quest, Exorcising the Trees.
- The Ammen Vale quest, Rescue the Survivors! is now properly
flagged as draenei-only. Non-draenei who have this quest in
their log should abandon it.
- Fixed a grammatical error in the quest, The Ring of
Mmmrrrggglll.
- The quest, Defiling Uther's Tomb no longer has a time limit
attached to it.
- The level for the Hellfire Peninsula quest, Natural Remedies
has been dropped from 64 to 63.
- The Shadowy Disguise for the quest, Who Are They? can no
longer be gained while shapeshifted.
- Adjusted a few Restless Bones piles in the Bone Wastes so
that they were not under the ground.
- Fixed an issue with the quest, Sabotage the Warp-Gate!,
which would sometimes fail the escort as it began.
- The Blade's Edge Mountains quest, On Spirit's Wings is no
longer shareable.
- Fixed some typos in the quest, Reunion.
- Completing the Horde quest, Reunion, will now auto-launch
the next quest in the series, On Spirit's Wings.
- Directions to the Bloodmaul Camp are now included in the
quest, The Smallest Creatures.
- The Horde version of the quest, Gorgrom the Dragon-Eater is
no longer shareable.
- Completing the Horde version of the quest Gorgrom the
Dragon-Eater will now auto-launch the quest, Prisoner of the
Bladespire.
- Directions to Gruul's Lair are now included in the quest,
Prisoner of the Bladespire.
- The Scrap Reaver X6000 from the quest, You, Robot, no longer
has its Repair ability.
- Matron Varah of Mok'Nathal Village no longer offers the
quest, Understanding the Mok'Nathal. Now, only Leoroxx has that
distinction, as was intended.
- Minimap arrow for the quest, Report to the Allerian Post
fixed.
- Whispers of the Raven God: Understanding Ravenspeech will
now hit players at range.
- Bash'ir Landing and Razaan's Landing in Blade's Edge
Mountains have been significantly expanded to support questing.
- Skettis in Terokkar Forest has had some adjustments to
support questing.
- Millhouse Manastorm will now only award players credit for
completing the Trial of the Naaru: Tenacity upon the death of
Harbinger Skyriss and only ONCE. Players will no longer receive
credit through a gossip option on Millhouse.
- Goliathon, involved in the Natural Remedies quest, is now
level 63. Goliathon Shardlings are now level 60-61.
- Uvuros in Shadowmoon Valley has had its powers and abilities
reduced.
- The Brain Damage buff given from Ethereum Essences now lasts
60 seconds.
- Ethereum Relay corpses will now be viewable and lootable
without having to be under the influence of Brain Damage.
- The quests Trouble at Auchindoun, The Codex of Blood, Into
the Heart of the Labyrinth, Find Spy To'gun, and The Soul
Devices, have had their minimum level reduced to 68.
- The drop rate for Rotten Arakkoa Eggs used in the quest Of
Thistleheads and Eggs... has been increased.
- The Cipher of Damnation - Borak's Charge, has had its
recommended players increased to 4.
- Ruul the Darkener has had his hit points and abilities
slightly adjusted to make him not as punishing.
- The questline, Zuluhed the Whacked now requires that players
kill Zuluhed as part of the completion criteria.
- The Charred Bone Fragment for the quest Digging Up the Past
is now on a quicker respawn timer.
- Sunfury Disguise pieces are now flagged as multi-drop.
- The Enraged Wraiths that spawn during the Eversong quest
Powering Our Defenses have been scaled back in difficulty.
- Fengus' Ferocity,Mol'dar's Moxie,Rallying Cry of the
Dragonslayer, Slip'kik's Savvy and Spirit of Zandalar these
buffs will no longer work on targets over level 63.
- Of Thistleheads and Eggs: The Rotting Putresence debuff
gained during this quest is now correctly considered a stun, and
effects which remove stuns will remove it.
- Shizz Work: The Stanky debuff will no longer cause some
procs to trigger.
- The drops for The Vials of Eternity have been modified.
Vashj's and Kael's Vial Remnants are now multi-drop quest items.
This means they'll be lootable by each raid member who is on the
quest, as opposed to the four vials that drop at the moment.
- Void Crystals maximum stack size has been increased to 20
from 10.
- Zephyrium Capacitorium: This interactable object now makes a
player immune to all attacks and spells while it is operating on
them.
- Reduced the number of Black Dragonscales required for the
warlock mount quest.
Reputation
- Players will experience diminished gains in reputation from
killing outdoor mobs while in raids larger than five players.
- Scout's Arrow reputation requirement for Cenarion Expedition
has been moved to friendly.
- Warden's Arrow minimum level has been changed to 68.
- Coilfang Armaments will now drop from heroic difficulty
Slave Pens.
- New title of Justicaris now available for Alliance players
exalted with Alterac Valley, Arathi Basin and Warsong Gulch
factions.
- New title of Conqueror is now available for Horde players
exalted with Alterac Valley, Arathi Basin and Warsong Gulch
factions.
- An option is available at Exalted with the Violet Eye to
turn in faction ring along with gold for a different
exalted-level faction ring.
- High-level bullets can be purchased from Honor Hold and
Thrallmar factions at revered.
Dungeons and Raids
- Sounds and voice-overs have been added to all Outland
dungeons and raid zones.
- All 25 man raid bosses who drop set tokens will now drop an
additional token.
- Lightsworn Vindicators outside the Black Temple will no
longer attack players who are Hostile with the Aldor.
- Creatures will no longer Cleave targets that aren't in front
of them.
- Silence spell duration has been changed from 6 to 5 seconds.
- Polymorph spell duration has been changed from 20 seconds to
8 seconds.
- Hooked Net spell duration changed from 10 to 6 seconds.
- Electrified Net spell duration changed from 10 to 6 seconds.
- Net spell duration changed from 10 to 6 seconds.
- Creatures will no longer perform Sweeping Strikes.
- Creature versions of Hamstring now deal 20% of the
creature's normal melee damage, and is no longer tied to the
creature's normal swings.
- Creature versions of Wing Clip now deal 20% of the
creature's normal melee damage.
- Many humanoid Heroic creatures that are marked as
uncharmable can now be seduced by a Warlock's Succubus pet.
- There is now a control panel to control the waterfall that
blocks the entrance to Coilfang Raid to allow people stuck on
the other side of the waterfall to leave.
- Mortog Steamhead standing outside of the Coilfang dungeons
will repair armor and weapons as well as sell various items to
those exalted with the Cenarion Expedition.
- Mortog will now trade players Cenarion healing and mana
salves for Coilfang Armaments. These potions only work inside
the Coilfang dungeon and raid zones.
- Most dungeon boss creatures will no longer slow their
movement speed when they are wounded.
- Arcanist Xorith of the Scryers and Haldor the Compulsive of
the Aldor will sell specialized flasks only usable in raid zones
to players who are exalted with Cenarion Expedition: the Sha'tar
and the Scryers or the Aldor (respectively). The flasks will
only be purchasable with tokens obtained from creatures in
Tempest Keep: The Eye, The Serpentshrine, and The Black Temple.
- The Domination spell can no longer choose pets as valid
targets.
- Gruul is now more likely to use his Hurtful Strike and
Ground Slam abilities on players instead of Cave-In.
- Hellfire Citadel:Ramparts
- Bonechewer Destroyers now has a 2 second melee round
time and will no longer Knock Away and wipe the target's
threat on Heroic.
- Bonechewer Evokers now attack slower.
- Bleeding Hollow Scryer's Fear extended the repeat
cooldown so the ability will happen less frequently.
- Bonechewer Raveners on Heroic, damage has been reduced
and will now attack slower.
- The Liquid Fire damage radius graphic has been slightly
altered to align more properly with damage; and damage has
been significantly reduced in Heroic difficulty.
- Omor the Unscarred's Treacherous Bane ability on Heroic
will now have the correct damage listed on the tooltip. The
damage has also been reduced in Heroic. Changed the graphic
to be more noticeable.
- Added a 2 second cast time to Omor the Unscarred's
Treacherous Aura and Treacherous Bane abilities.
- Vazruden's Revenge damage has been raised on Heroic
difficulty.
- Nazan now emotes before landing.
- Nazan now has a slight delay before fireballing after
breathing fire while landed.
- Vazruden's Warn Horn is now present in Hellfire
Ramparts. It can be used to call Vazruden back if he leaves
the instance between wipes.
- Hellfire Citadel: Blood Furnace
- Shadowmoon Adepts on Heroic now double attack instead of
triple attack on occasion.
- Laughing Skull Legionnaire no longer uses the Sweeping
Strikes ability.
- Shadowmoon Technician's Silence spell is used less
frequently.
- Laughing Skull Warden will stay engaged with his main
target on Heroic difficulty.
- The Maker's Exploding Beaker damage and knockback radii
have changed for consistency to both be 8 yards.
- The Maker's Exploding Beaker damage has been increased
on Heroic difficulty.
- Shadowmoon Technician's Throw Dynamite ability damage
has been increased.
- Nascent Fel Orc will Dual Wield properly now.
- Keli'dan the Breaker's Shadow Bolt Volley has had both
its damage and range increased
- Shadowmoon Channeler's Mark of Shadow will have a longer
delay before being cast at the start of the fight and now
does more damage.
- Felguard Annihilators and Felguard Brutes will now do
less damage.
- Hellfire Citadel:Magtheridon's Lair
- Hellfire Warders have been significantly reduced in
difficulty.
- Hellfire Channeler's Shadow Bolt Volley has been made
much more easy to interrupt.
- The melee damage of Burning Abyssals has been
significantly reduced.
- Hellfire Citadel: Shattered Halls
- The Resist Shadow buff cast by Shadowmoon Acolytes will
be dispelled from players if they leave the dungeon.
- Shattered Hand Reavers will do less damage in Heroic
difficulty.
- The Uppercut used by the Shattered Hand Reaver now has a
smaller combat range.
- Rabid Warhounds on Heroic will now do less damage.
- Shattered Hand Houndmaster's Impaling bolt damage and
movement impairing effects have been increased.
- Warbringer O'mrogg now applies a smaller amount of
threat to the target of his Beatdown ability and will now
correctly disable his Burning Maul ability after a wipe.
- Warbringer O'mrogg and Warchief Kargath Bladefist can be
seen from a farther distance.
- Warchief Kargath Bladefist can now travel slightly
farther during Blade Dance.
- Coilfang: The Slave Pens
- Coilfang Defenders are only found in pairs while in
Heroic difficulty.
- Wastewalker Slaves will now be more difficult in Heroic
difficulty.
- Coilfang Defenders in Heroic difficulty no longer dual
wield with their shields.
- Rokmar the Crackler will now only apply Grievous Wound
to his current target.
- The maximum range of Quagmirran's Poison Bolt Volley has
been increased and the spell now ignores line of sight. The
damage over time component also is now fully affected by a
player's nature resistance.
- Coilfang Defenders should come in no more than a 2 pulls
in Slave Pens on Heroic Difficulty.
- The 2 Myrmidon, 1 Sorceress, 1 Slavehandler pull has
been changed to a 2 Myrmidon pull.
- Naturalist Bite is now level 70 in Heroic difficulty
Slave Pens.
- Coilfang: The Underbog
- Underbat in Heroic difficulty damage has been reduced.
- Underbog Lurker in Heroic difficulty damage has been
reduced.
- Wild Growth on the Underbog Lurkers has been fixed.
- Underbog Lurkers will now have a slight delay before
using the Coral Cut ability on a target.
- Murkblood Oracles and Murkblood Healers now have more
mana.
- The Murkblood Spearmen's Throw ability does more damage
in Heroic difficulty.
- Lykul Wasp and Lykul Stinger melee damage has been
reduced.
- Underbog Lords have had their damage reduced.
- The Black Stalker's Spore Strider Summon should happen
at more regular intervals and be less random.
- Coilfang: Steamvaults
- Coilfang Oracles, Coilfang Sirens and Coilfang
Sorceresses now have more mana.
- Coilfang Engineer damage has been increased in Heroic
difficulty.
- Coilfang Engineer Throw Bomb ability damage has been
increased and will throw more frequently.
- Steam Surger damage damage has been significantly
reduced.
- Tidal Surger damage has been slightly reduced in Heroic
difficulty.
- The Bog Overlord's Trample has been changed to be a 50
yard radius effect, but now does decreased damage and will
be used less frequently in both heroic and normal
difficulty.
- Coilfang Siren's Fear now has a 1 second cast time and
no longer removes all threat from feared players.
- Coilfang: Serpentshrine Cavern
- The creatures that lead up to Hydross the Unstable and
creatures at the six pumping stations are now on a 2 hour
respawn instead of 45 minutes.
- Slight changes on most creatures have been made
including: aggro range changed to 30 yards detect, 15 yard
call for help and hitpoints reduced. (Boss specific adds are
not affected by this hitpoint reduction.)
- Slightly reduced the number of creatures from the cavern
entrance.
- Modified the patrol patterns of some of the murlocs in
Morogrim's room to make them easier to pull.
- Non-boss creatures in Serpentshrine will now no longer
respawn if the nearby boss has been killed, and should not
respawn while in combat with the boss in question.
- Fixed an issue with Hydross where you would kill him and
he would instead change into his alternate form with 1
health.
- The Mark of Hydross and Mark of Corruption debuffs can
now affect the increases of the nature or frost damage taken
up to 500%.
- Refreshing Mist now correctly restores health.
- Fixed an exploit related to Leotheras' Consuming Madness
spell.
- Lady Vashj can no longer use the ability Persuasion.
- Toxic Spores no longer deal damage upon impact.
- Tidewalker Lurkers no longer call for help from other
nearby creatures.
- Greyheart Technicians are now much easier to kill, and
deal less damage.
- Coilfang Priestesses may now be polymorphed.
- Coilfang Priestess' Holy Fire spell now deals Holy
damage, and the damage dealt by the spell has been lowered.
- Morogrim Tidewalker's Earthquake no longer obeys line of
sight restrictions
- Creatures in the Serpentshrine now have a chance to drop
Coilfang Armaments.
- Hydross the Unstable's Vile Sludge spell will no longer
hit pets.
- Hydross the Unstable's melee damage has been reduced.
- The spawns of Hydross have fewer hit points.
- The Coilfang Frenzy now does increased melee damage, but
Scalding Water damage has been decreased.
- Leotheras the Blind's Chaos Blast radius has been
significantly reduced, which will allow additional melee to
damage Leotheras while he is in metamorphosis form.
- Leotheras the Blind will now also spend less time
whirlwinding before shifting into his metamorphosis form.
- Leotheras the Blind's hit points have been reduced.
- Inner Demons are now slightly easier to kill and deal
less damage.
- Serpentshrine Lurkers are now banishable and fearable,
and no longer create mushrooms so quickly.
- Morogrim Tidewalker has been moved to a more central
location in his room.
- Hydross the Unstable's hit points have been slightly
reduced.
- Colossus Ragers have had their health reduced
significantly.
- Auchindoun: Mana-Tombs
- Ethereal Sorcerer's in Heroic difficulty will summon
Arcane Fiends less frequently.
- The Dark Shell of Pandemonious is now more visibly
noticeable when cast. The duration has been lowered from 8
to 6 seconds for Heroic difficulty.
- Ethereal Priests, Ethereal Sorcerors, Spellbinders, and
Theurgists now have more mana.
- Nexus-Prince Shaffar's will now summon Ethereal Beacon
at a more regular interval.
- Auchindoun: Auchenai Crypts
- Angered and Raging Skeletons have had their movement
speed decreased on Heroic difficulty.
- Avatar of the Martyred's Mortal Strike damage has been
reduced.
- Shirrak the Dead Watcher's Fiery Blast damage has been
reduced on Heroic difficulty.
- Raging Souls will now correctly despawn after casting
their Rage spell on Heroic difficulty.
- Auchindoun: Sethekk Halls
- Sethekk Guard's damage has been greatly reduced.
- Sethekk Ravenguard's damage has been reduced on Heroic
difficulty.
- Darkweaver Syth's aggro radius has been increased, and
he can now see through both stealth and invisibility.
- Sethekk Oracle's Arcane Lightning damage reduced and it
will be cast less frequently.
- Sethekk Oracles, Sethekk Shamans, Cobalt Serpents, and
Time-Lost Scryers in Normal difficulty now have mor mana.
- Sethekk Prophets, Time-Lost Controllers, and Time-Lost
Shadowmages in both difficultys now have mor mana.
- Added a 1 second cast time to the Spell Reflection
ability of the Sethekk Initiates. Note that this is an
ability and not a spell, and as such the ability can not be
interrupted via counterspell, kick, and other interrupts.
- The Arcane Destruction buff cast by Sethekk Scryers when
mind controlled or spell-steal is used, will now be
automatically dispelled when a player leaves the instance.
- Sethekk Talon Lords now wield a scimitar and shield
instead of a polearm.
- Time-Lost Shadowmage will now be able to cast Curse of
the Dark Talon spell more than once.
- Talon King Ikiss on Heroic difficulty has been
significantly reworked. He now has a point blank area of
effect slow spell, increased damage on the Arcane volley ,
increased damage on the Arcane Explosion, and reduced the
frequency on his Polymorph.
- Talon King Ikiss is more obvious when he is about to
cast Arcane Explosion.
- Auchindoun: Shadow Labyrinth
- The Shadow Defense spell cast by a Cabal Acolyte when
mind controlled or spell-steal is used, will now be
automatically dispelled when a player leaves the instance.
- Fel Overseer's Mortal Strike in Heroic difficulty now
deals less damage.
- Malicious Instructor, Cabal Cultist, Cabal Assassin,
Cabal Fanatic and Blackheart the Inciter have all had their
damage reduced in Heroic difficulty.
- Cabal Cultist's damage has been reduced in Heroic
difficulty changed.
- The damage dealt by Murmur's Thundering Storm is now
increased properly by Resonance.
- Reduced the number of creatures in Shadow Labyrinth.
- Caverns of Time: Escape from Durnholde
- The Durnholde Mage's Polymorph spell will be cast less
frequently.
- Infinite Slayer's Mortal Strike damage has been reduced.
- Lieutenant Drake's melee speed has been slowed slightly
and damage reduced.
- Captain Skarloc's Consecration ability and melee damage
has been increased on Heroic difficulty.He will now take
damage properly when he dispels Unstable Affliction.
- Infinite Defiler's Curse of Infinity on Heroic
difficulty has been renamed to Bane of Infinity, since the
effect is not removable as a curse.
- The Human Illusion spell will now interact correctly
with Shadowform and Druid shapeshifts.
- Caverns of Time: Opening of the Dark Portal
- Temporus' Spell Reflection ability on Heroic difficulty
now has a duration of 6 instead of 8 seconds.
- Temporus may no longer be disarmed.
- Chrono Lord Deja's Time Lapse may no longer be
reflected.
- Karazhan
- Prince Malchezaar's door will now close when his
encounter begins.
- Prince Malchezaar's aggro range has been reduced.
- Romulo's Daring spell now increases haste and damage by
35% instead of 50%.
- Romulo's Poisoned Thrust will now be used less
frequently.
- Backward Lunge damage has been decreased.
- The Deadly Swathe now operates based on the new creature
cleave rule when engaging Romulo.
- Fixed an issue where if Romulo or Julianne were killed
in the final phase and the raid then died, the dead actor
would not despawn, forcing players to soft reset the
instance to fix things.
- Blinding Passion will now only hit players.
- Immunity effects such as Ice Block will no longer remove
the secondary effects of being Little Red Riding Hood.
- Fixed a bug that was causing Maiden of Virtue's
Repentance to hit her current target.
- Ethereal Theives and Spellfilchers in the upper floors
have been retuned slightly.
- Terestian Illhoof will no longer sacrifice his primary
target.
- Terestian Illhoof will now wait longer before
resurrecting his imp, Kil'rek.
- Terestian Illhoof's Imps have had their hitpoints
reduced slightly.
- Spectral Guest melee damage per second has been slightly
reduced.
- Shade of Aran's conjured elementals now despawn when he
is defeated.
- Nether Protection will no longer cause Flame Wreath to
detonate.
- Netherspite correctly puts the raid into combat and is
no longer affected by immolate and other forms of vertex
coloring.
- Roar is now susceptible to Horror effects.
- The Rolling Pin of the Ghostly Baker will now only deal
damage to one target.
- Shade of Aran's conjured elementals now have
significantly less health.
- Shade of Aran's Blizzard should now be more visible and
its duration has been reduced.
- Shade of Aran's Flame Wreath should completely ignore
pets, summons, guardians and mind-controlled NPCs.
- Shade of Aran's Door should no longer lock if he dies
while drinking.
- Shade of Aran's respawn region should properly shut down
if he dies while drinking.
- Shade of Aran will no longer cast Dragon's Breath.
- Netherspite's room now has a door that locks when the
encounter begins.
- Netherspite's Nether Burn and Nether Breath will now
ignore line of sight.
- Netherspite will no longer cast Nether Burn while
crazed.
- The arcane creatures that spawn in the Menagerie will
now respawn less frequently.
- Phantom Valets and Ghostly Stewards are now larger to
make them stand out a bit more from the other residents of
the tower.
- Skeletal Ushers can now be affected by Shackle Undead.
- Syphoners and Mana Feeders have been substantially
reduced in hit points, and the Syphoner's melee damage has
also been reduced.
- Karazhan Tomes
- Redemption of the Fallen will now correctly summon a
lvl 70 creature.
- Wrath of the Titans will no longer gain the full
effect from +dmg gear
- Torment of the Worgen will now deal additional
shadow damage when it procs (previously it did not work
and did not log)
- Legacy of the Mountain King remains unchanged.
- Dark Screechers should no longer chain-cast Sonic Burst.
- Negatron's Earthquake will now play correctly.
- Tempest Keep
- The hitpoints of all non-boss mobs has been reduced. The
boss specific adds should not be affected by this change.
- Creatures in Tempest Keep: The Eye, The Arcatraz, The
Mechanar, The Botanica all have a chance at dropping health
and mana potions that will only function inside the Tempest
Keep raid and dungeon instances.
- The damage dealt by Novice Astromancers and Apprentice
Star Scryers has been greatly reduced.
- Crystalcore Sentinels no longer Trample.
- The range of Crimson Hand Battle Mage's Frost Bolt
Volley has been increased.
- Astromancers and Astromancer Lords no longer use the
Blast Wave ability, and the range of their Fireball Volley
spells has been increased.
- The damage over time and radius of the Star Scryer's
Starfall spell has been reduced.
- Arcane Resistance will prove much more effective against
High Astromancer Solarian's spells.
- High Astromancer Solarian now summons fewer Solarian
agents, and the Solarium Agents now deal less damage.
- The Al'ar encounter has been significantly reworked. Her
movement around the room will now be more predictable,
Al'ar's hit points have been reduced, and killing the Embers
of Al'ar will now be both much more possible and more
rewarding to the raid.
- High Astromancer Solarian's hit points have been greatly
reduced.
- Tempest Keep: The Botanica
- Bloodwarder Protector's Crystal Strike may now be dodged
and parried.
- Tempest-Forge Peacekeepers now deal Physical melee
damage instead of Arcane, and now longer perform the Arcane
Blast ability on Heroic difficulty.
- The duration of Vial of Poison has been reduced
significantly.
- Greater Frayer's do more damage in Heroic difficulty.
- Nethervine Reapers and Inciters' damage has been reduced
in Heroic difficulty.
- Thorngrin the Tender's damage has been reduced in Heroic
difficulty.
- Mutate Fleshlasher's damage has bene reduced in Heroic
difficulty.
- The Sunseeker Gene-Splicer's Death & Decay will occur
less frequently and the damage has been reduced on Heroic
difficulty.
- Mutat Fear-Shrieker and Mutate Horror hit points are
reduced
- Warp Splinter's Arcane Volley damage has been reduced on
Heroic.
- The Bloodwarder Protector's involved in the fight with
the Mutate Horror's and Mutate Fear-Shrieker's in The
Botanica no longer remain at 1 health and will properly be
killed.
- Tempest Keep: The Mechanar
- Bloodwarder Physicians now have more mana.
- Nethermancer Sepethrea will no longer break nearby
players' stealth when engaged.
- Tempest Keep: The Arcatraz
- Protean Nightmare,and Arcatraz Defenders damage has been
reduced in Heroic difficulty.
- There are less Arcatraz Sentinel corpses in the dungeon.
- Zereketh the Unbound's Seed of Corruption will not knock
players back as far.
- Zereketh's melee damage has been reduced on Heroic
difficulty.
- Zereketh's Shadow Nova and the Death Watcher's Death
Blastdamage has been reduced..
- The Arcatraz Sentinel's Energy Discharge damage has been
reduced..
- Negaton Screamer and Negatron Warp-Master melee damage
has been reduced on Heroic difficulty.
- Eredar Deathbringer's Diminish Soul damage has been
reduced.
- Eredar Soul-Eater's Soul Chill damage has been
significantly reduced.
- Skulking Witch's Chastise ability damage has been
reduced on Heroic difficulty.
- The Unbound Devastator will no longer be able to use the
Devastate and Deafening Roar abilities at the same time. A
small shared cooldown has been added to both abilities.
- Ethereum Wave-Casters, Ethereum Life-Binder, and
Gargantuan Abyssal melee damage has been reduced on Heroic
difficulty.
- Unchained Doombringer's War Stomp now deals less damage.
- Harbinger Skyriss's Mind Rend will be used less
frequently and the damage has been reduced.
- Harbinger Skyriss's Domination duration has been changed
to 6 seconds.
- Harbinger Skyriss's Mana Burn drain has been reduced on
Heroic.
- Akkiris Lightning-Waker's Lightning Discharge damage has
been reduced on Heroic.
- There are fewer Protean Nightmares roaming the halls of
the Arcatraz.
User Interface
- Players will now be able to access the Looking For Group
Channel by joining the Looking For Group/Looking for More tool.
- Using abilities and casting spells that cannot be used while
mounted will now auto-dismount players as needed. This can be
disabled by turning off the auto-dismount option in the UI
options.
- Spells that have reagent costs will show the number of uses
left in the lower right corner of the action icon, just like
consumable items on the action bar.
- Holding down the shift key while mousing over an equippable
item that you can use will now show you the tooltip for the item
you currently have equipped in that slot as well (much like how
the auction house currently works).
- The network performance meter now shows framerate and how
much memory AddOns are using.
- You can socket items while in flight.
- When consuming reagents or using items on the action bar,
smaller stacks will be used before larger stacks.
- Players who feign death no longer appear dead to party and
raid members and friendly spells will not be interrupted.
- Sending item links with invalid enchantments will disconnect
you.
- Equippable items displayed as quest rewards will always show
you the tooltip of the item you are currently wearing in that
slot.
- The area of interest while on a flight path is farther along
the path instead of in front of you.
- Your current target will now display all of the duration
based spells that you have cast on them with cooldown rings so
you will know how much longer they will last. Very useful for
warlock damage over time spells and druid healing over time
spells as well as many others.
- Raid Windows now remember their position in the gamefield
between sessions.
- A Main tank and Main assist window have been added to the
raid UI that can be pulled out into the gamefield. These windows
automatically show the main tank/main assist's target by
default.
- Profession UI now has a search field. Text that is entered
into the search field searches against item names, reagent names
and item levels (if you include a level). For instance you can
type Peace into the search field to see all of your recipes that
use Peacebloom, or type in 20-30 to see all of you level 20-30
recipes. This search field only appears once you have more than
75 skill in your profession.
- Profession UI now has a checkbox that allows you to search
by only items that you have the materials to make.
- Active corpses or objects (ones with loot on them) now can
be selected and looted, even if they are underneath another
corpse that does not have loot on it.
- While flying or swimming the 'X' key will now make you move
down.
- Hunter Pets now display their spell damage bonus on the pet
pane. The actual effect will nearly always be less than the
bonus listed as it depends on the bonus coefficient of the spell
the pet is using.
- Hunters now have a UI option Auto Attack/Auto Shot that if
turned off means that the hunter will not automatically switch
between ranged attack and melee attack difficulty when the range
changes.
- Party members will no longer see a hunter who is feigning
death as actually dead.
- Shamans are now a darker blue in the raid UI so they have a
more distinct color.
- Items that have additional armor on them higher than
standard for an item of that quality and level will have the
armor value displayed in green.
- Gems are now searchable in the Auction House under the
heading of Gem with the gems then broken up by color so you can
search for all gems of a specific color.
- When items are being put up for sale on the Auction House,
if the item you are putting up for bid is the same item and
quantity as the previous item you put up for bid, it will
automatically fill in the price and buyout for you with your
previous price.
- The 'Status Bar Text' option in the interface options UI
will now display numeric values for all party members
health/mana bars in addition to your own.
- Raid and Battleground chat options have been added to the
chat button that is attached to the chat log.
- New Tips of the day have been added.
- You can now link recipes into chat. If you have chat input
open and you shift-click on one of your recipes in your
profession UI then it will put a link to that recipe with the
reagents it requires to make into chat.
- Raid assistants can now start a ready check.
- You can now display the amount of healing you do to a target
in the gamefield. This option can be turned on with the Healing
option in the floating combat text section of interface options.
- The Auction House now has a reset button that will reset all
fields you have entered to allow you to quickly try a different
search.
- Movement now interrupts the usage of the Evergrove Wand.
- Casting beneficial spells while using the Overseer Disguise
will now drop the disguise.
- The Overseer Disguise now has a 1 second casting time, and
can no longer be activated while in combat.
- The Triangulation Device from the Triangulation Point quests
in Netherstorm will no longer allow the character to see
Ethereum Relays.
- The directional indicators on the minimap for the towns have
been added in Outlands.
- Searches in the auction house for French, German, and
Spanish now do character swapping for some accented characters
to yield better results.
- There is now a Rotate Minimap feature.
- You can now enable target of target in raid windows
- New interface option: Open Loot Window at Mouse
- New interface option: Disable Lua Errors
- You now see the season stats instead of weekly stats for
arena teams when you inspect another player
- Guild names now appear in player tooltips
- Stackable items retrieved from mail will automatically stack
in your inventory
- You are now able to right click a player name to report them
to GMs.
- User Interface Scripting
- Macro Features:
- New conditional [flyable] which is true if you're in
a location where you could use a flying mount
- You can use %f in chat text to refer to your focus,
the same way %t or %n refers to your target.
- Added macro option support for /dismount
- Macros containing conditionals will automatically
update their visual feedback as appropriate during play.
- #show and #showtooltip can be given conditionals and
will update dynamically
- #show and #showtooltip can be given a slot number,
to display the appropriate feedback for that slot
- Added bag and slot number support to: /castsequence,
/cast, /castrandom, /use,
- /userandom, /equip, /equipslot
- New slash command /cancelform
- The /equip command can take item identifiers
specified as item: : e.g. /equip [modifier:alt]
item:25640
- You can provide several conditional clauses for a
single action, which will be performed if any of the
clauses evaluates to true. e.g. /cast [target=target,help,nodead]
[target=targettarget,help,nodead] [target=player] Flash
of Light
World Environment
- Two new graveyards have been added to Blade's Edge
Mountains.
- Wandering NPCs will turn to face you more quickly when you
interact with them.
- The Fel Cannons in Outland should no longer be falling thru
the terrain.
- Obsidian Elementals are now correctly immune to bleed
effects.
- The casting of the Sun Shield" spell used by Firewing
Warlocks will now show up in the combat log.
- Void Baron Galaxis will no longer despawn 10 seconds after
death.
- Uvuros now moves considerably faster than before.
- Arch Mage Xintor now has pickpocket loot.
- Auchenai Crypts: Creatures here will no longer occasionally
drop aquatic-oriented items, Fish Scales, etc.
- Boulderfist Warrior: Mages can now Blink when stunned by
this creature. In addition, its "Shoulder Charge" ability now
has a minimum range.
- Dark Worg: This creature no longer drops cash.
- Dragonhawks: Some of these creatures were unskinnable.
Almost all are now skinnable. Exception: Feral Dragonhawk
Hatchlings.
- Dust Howler: This creature's "Howling Dust" ability is now
correctly removed by "Cloak of Shadows".
- Earthcaller Ryga, Eclipsion Cavalier,Eclipsion Soldier,Vyral
the Vile, Eclipsion Spellbinder,Gan'arg Sapper,Grillok Darkeye,
Hand of Kargath, Mag'har Grunt, Unliving Caretaker, Unyielding
Sorcerer,Worg Master Kruush, Z'kral, Blacktalon the Savage and
Debilitated Mag'har Grunt all now have pickpocket loot.
- Fel Cannons: These creatures now drop loot.
- Krellack can now be skinned.
- Lady Shav'rar: Druid shapeshifting now breaks the creature's
freeze affect.
- Mana Wraith: This creature is no longer immune to the hunter
pet ability Warp.
- Mennu: The boss's healing ward totem will no longer trigger
kill procs when killed.
- Mosh'ogg Witch Doctor: The Ward of Laze totems summoned by
this creature can no longer be destroyed by area attacks.
- Motes of Mana: Several water-themed creatures were dropping
Motes of Mana; they now drop Motes of Water.
- Murkblood Scavengers: The cash dropped by these creatures
has been drastically reduced.
- Rockflayers: All creatures of this type now have pickpocket
loot.
- Scarshield Spellbinder: The fire resist buff from this
creature will no longer work on targets over level 63.
- Skettis Arakkoa: These creatures will now drop Arakkoa
Feathers as intended.
- Unbound Devastator: The disarm from this creature now fails
against disarm-immune targets.
- Throne Hound: This creature now has elite-quality loot.
- Throne of Kil'jaedan: Elite creatures in this area now drop
elite-quality loot.
- Veil Lithic Arakoa: These creatures will now drop Arakkoa
Feathers as intended.
- Area 52: Added a guard near an exploitable dead zone in
town.
- A new flightmaster has been added to Forest Song in
Ashenvale.
- New flight points have been added:
- --Felwood, Emerald Sanctuary (Both)
- --Ashenvale, Forest Song (Alliance)
- New flight paths added:
- --Stormwind <-> Thorium Point
- --Grom'gol Base Camp <-> Flame Crest
- --Ratchet <-> Gadgetzan, Astranaar, Brackenwall Village
- --Brackenwall Village <-> Ratchet, Camp Taurajo,
Freewind Post
- --Thunderbluff <-> Zoram'gar Outpost
- --Evergrove <-> Toshley's Station
- --Honor Hold <-> Shattrath
- Many flight paths have been adjusted to be shorter, faster
flights.
- Several flight paths which clipped thru objects have been
adjusted.
- An Inn and mailbox have been added to Evergrove in Blades
Edge Mountains.
- A Forge and Anvil has been added to Cosmowrench in
Netherstorm.
- Improved combat movement for flying creatures.
- Apothecary Azethen, Ryathen the Somber, Arcanist Calesthris
Dawnstar, Magister Duskwither, Tethik, Darnassian Protector, and
Groggeroc no longer get loot sparkles when killed.
- Antilus the Soarer: This creature can now be skinned.
Mac
- Added 'maxfps' game variable, when set to a non-zero value
it will limit the game's frame rate when the game is the
frontmost application or full screen. Also added 'maxfpsbk' game
variable, when set to a non-zero value it will limit the game's
frame rate when the game is not in the foreground. Each of these
variables can be left set to '0' which disables them, or an
integer value representing the desired frame rate limit.
Bug Fixes
- Nazan in the Hellfire Ramparts is no longer affected by
Disarm.
- Tainted Cores in Serpentshrine Cavern are now unique.
- Fixed several combat log issues where certain types of
damage were not being reported.
- Many quests were incorrectly shareable even when items were
necessary for accepting the quest. These quests are no longer
shareable.
- Fixed an error where the G15 Keyboard LCD screen will
sometimes not display the correct battleground name when
Alt+Tabbing back into World of Warcraft.
- Fixed some sound errors in which some sounds were either
repeating or were not playing properly.
- Fixed many locations in which players had been getting
stuck.
- Fixed an issue in which gnomes were unable to surface
properly after being underwater.
- Fixed various graphical errors.
- Coral Sharks will no longer attack players standing at the
edge of the docks high above the water on Theramore Isle.
- The bleed effect from the druid ability Pounce will now
properly apply to targets who are immune to stun.
- The Exodar Peacekeeper guards will now give the correct
directions to the auction house.
- Fixed an error where tauren males and gnomes were unable to
gain the benefit of drinking water when in areas of shallow and
deep water.
- Fixed an error where some characters appeared to be drinking
while standing up.
- The target Spell Cooldown Timer has been improved.
- Using Tome of Conjure Water IX on another Mage will no
longer teach that Mage Conjure Water (Rank 9).
- The quest item Felsworn Gas Mask is no longer sellable.
- Thorngrin the Tenderwill no longer Sacrifice totems and
pets.
- The game will now end properly in the Eye of the Storm
Battleground if you cap the flag and it puts you over 2000
resources.
- Fixed an issue where creatures who were killed would
disappear before ever becoming a lootable corpse.
- Stoneclaw Totem,rank 3, will now pulse correctly.
- General Vorpal in the Shadow Labyrinth will no longer evade
when standing on a particular spot.
- The Dragon, Vhel'Khur, will no longer evade when pulled in
Shadowmoon Valley.
- Players will no longer crash out of the game when resizing
the game window with the Auction House menu open.
- Shattrath City Peacekeepers will now attack players who
attack others from a distance.
- The Burnoose of Shifting Ages can now be disenchanted.
- Adjusted many quest rewards for better consistency.
- Zoning into an expansion dungeon and changing the difficulty
at the same time will no longer cause players to disconnect.
- If a player is casting a spell when the debuff Shadow of
Death fades from them, they will no longer die when the spell
completes.
- Fixed many interface graphical errors.
- Force-quitting or crashing out of the WoW client while
taxiing across zone boundries can no longer cause the player to
be locked out of zone-specific chat channels.
- Player pets can no longer attack PvP players while not being
flagged for PvP.
- In battlegrounds, pets with a damage over time spell will no
longer continue to attack the caster after Resurrection.
- There is now a message telling players that the replacement
for their final Violet Signets will cost 100 gold.
- Fixed an issue where quest items were remaining in a
player's inventory even after abandoning the quest.
- Fixed several raid UI errors.
- In the Black Morass, gnomes are now able to run through the
water like other races.
- Male gnome /cheer animation is no longer incomplete.
- Numerous performance optimizations have been made across all
platforms.
- Performance improvements for systems without vertex shaders
has been enabled.
- Proper recognition of SSE support for Pentium III has been
implemented resulting in improved performance on this platform.
- The Warrior ability Spell Reflection can no longer be used
if a shield is unequipped.
- Players will no longer be able to use Charge types of
abilities to port the user up to flying-mounted characters.
- Players can no longer be feared when using the Zephyrium
Capacitorium during the Test Flight quests out of Toshley's
Station.
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